Post by Admin on Oct 22, 2012 8:36:48 GMT -5
Here will be some of the most commonly asked questions for new players to Revelade Revolution. Please feel free to add things below you feel maybe helpful and we will edit the post.
Tip Use Ctrl + F to find what your looking for easier.
[glow=red,2,300]Classes:[/glow]
You can pick your class by going to customize under the main menu. You will also be able to pick if you want a male or female voice for in game action, this area will give you the ability to change the kill cam.
[glow=red,2,300]Updates:[/glow]
When you click multiplayer and you get "older protocol" on the server list that means your version of RR is out of date. Click the "There is a new version of Revelade Revolution available" to get the most current version.
[glow=red,2,300]Update file Unknown:[/glow]
To fix a file unknown error right click the file then select "rename" after the name "download" type ".exe" after the name this will change the file to the right type and you'll beable to run the update.
[glow=red,2,300]short cut guide[/glow]
e = editmode
h = hieght map mode
x = flip item (based on which side is selected
z = undo
c = copy
v = paste
i = redo
L = toggle fullbright (use when editing cubes after lights are already being used)
f2 = texture menu
f3 = quick button menu
f4 = model menu
g + scroll = change grid size
f + scroll = push face
q + scroll = push corner
b + mouse scroll = scroll through brush modes
mouse1 = select
mouse2 = select to (selects from current selection to point clicked) if you click the box that is already selected you can drag the selection around
mouse3 (middle mouse click) = select corner (dont use this use q + scroll)
mouse4 (scroll up) = pull cube
mouse5 (scroll down) = push cube
6 = entity snap
7 = grid mode (this helps when editing maps)
8 = wireframe
9 = toggle third person (broken)
type:
/newent light RADIUS RED GREEN BLUE = creates a new light with these values
/newent teleport TAG MODEL MOMENTUM = creates teleport which sends you to the teledest with the same tag number. Model is the model in the model index that is displayed to represent the tele (0 = default teleport model, 0< is no model). Momentum is weither the player retains there momentum after going through the teleport
/newent teledest (ROTATION) TAG = creates a teledest which is the spawn location for all teleports with the same TAG
/calclight TYPE = calculates the light for the map, TYPE = 1 includes shadows for models TYPE 0 does not (default = 0)
/particles = look at the edit config (this gets really complicated :)
/newent playerstart (ROTATION) TYPE = TYPE = 2 scavengers playerstart (ONLY USED IN CTF MODES), TYPE = 1 other team spawn, TYPE = 0 (default) normal spawn/monster spawn etc.
/newent health_LEVEL# = new health spawn #= 1-4
/newent ammo_LEVEL# = new ammo spawn # = 1-4
/newent flag (ROTATION) TYPE = type 2 is scavengers type 2 is other team type 0 is hold flag
(ROTATION) = for all entities rotation is determined by the direction you are facing when the entity is spawned.
Tip Use Ctrl + F to find what your looking for easier.
[glow=red,2,300]Classes:[/glow]
You can pick your class by going to customize under the main menu. You will also be able to pick if you want a male or female voice for in game action, this area will give you the ability to change the kill cam.
[glow=red,2,300]Updates:[/glow]
When you click multiplayer and you get "older protocol" on the server list that means your version of RR is out of date. Click the "There is a new version of Revelade Revolution available" to get the most current version.
[glow=red,2,300]Update file Unknown:[/glow]
To fix a file unknown error right click the file then select "rename" after the name "download" type ".exe" after the name this will change the file to the right type and you'll beable to run the update.
[glow=red,2,300]short cut guide[/glow]
e = editmode
h = hieght map mode
x = flip item (based on which side is selected
z = undo
c = copy
v = paste
i = redo
L = toggle fullbright (use when editing cubes after lights are already being used)
f2 = texture menu
f3 = quick button menu
f4 = model menu
g + scroll = change grid size
f + scroll = push face
q + scroll = push corner
b + mouse scroll = scroll through brush modes
mouse1 = select
mouse2 = select to (selects from current selection to point clicked) if you click the box that is already selected you can drag the selection around
mouse3 (middle mouse click) = select corner (dont use this use q + scroll)
mouse4 (scroll up) = pull cube
mouse5 (scroll down) = push cube
6 = entity snap
7 = grid mode (this helps when editing maps)
8 = wireframe
9 = toggle third person (broken)
type:
/newent light RADIUS RED GREEN BLUE = creates a new light with these values
/newent teleport TAG MODEL MOMENTUM = creates teleport which sends you to the teledest with the same tag number. Model is the model in the model index that is displayed to represent the tele (0 = default teleport model, 0< is no model). Momentum is weither the player retains there momentum after going through the teleport
/newent teledest (ROTATION) TAG = creates a teledest which is the spawn location for all teleports with the same TAG
/calclight TYPE = calculates the light for the map, TYPE = 1 includes shadows for models TYPE 0 does not (default = 0)
/particles = look at the edit config (this gets really complicated :)
/newent playerstart (ROTATION) TYPE = TYPE = 2 scavengers playerstart (ONLY USED IN CTF MODES), TYPE = 1 other team spawn, TYPE = 0 (default) normal spawn/monster spawn etc.
/newent health_LEVEL# = new health spawn #= 1-4
/newent ammo_LEVEL# = new ammo spawn # = 1-4
/newent flag (ROTATION) TYPE = type 2 is scavengers type 2 is other team type 0 is hold flag
(ROTATION) = for all entities rotation is determined by the direction you are facing when the entity is spawned.