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Post by chasester on Sept 24, 2012 12:00:55 GMT -5
new tinted hud (hud tints based on mode/team.. also add new infection screen overlay) upper right nonteam mode hud- upper left infected hud - lower right team mode hud- lower left team mode hud if you are in spectator following a non teammate. ofc the about of stain that shows up on the infection hud can be changed by variable infectscreenalpha
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Post by Admin on Sept 24, 2012 12:16:00 GMT -5
I like it a lot it enhances the game. With the new weapons I'm working on it will be that much better.
Ed
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Post by chasester on Sept 24, 2012 19:23:15 GMT -5
-im gonna play with the health bar .. maybe i can get it to be red/blue for team modes .. it kinda sticks out like a sore thumb ;p well see what i can do 0.0
- also i was playing, i think it might be a good idea to include the radar for non-team modes but only the pickups etc (not players) that way u can find all the health and ammo, and whatever
-lastly i think infection should be a non team mode 0.0 that how ive seen it done before and its loads of fun :0 the problem i see with it right now is that lets say ur on team evil, it is counter productive for you to infect a teammate but i dont think people will understand that
-What i propose for infection is that its non team, everyone is not infected, the first n people to die (based on how many people are in the game), become zombies. You get no points for killing zombies, only other players. When u are a zombie you can not earn points. The only way to disinfect is to "touch" another player. When this happens the newly infected player is frozen (for a 1 1/2 secs) to give time for the old-infected player to get away. Obviously the hud changes and all of that during the 1 1/2 seconds.
chasetser
@edit ok some random things i was thinking 0.0 not really thinking i should make a forum post out of this
@teams if we could make one team always red always blu (no matter what the player is) rather than making player1 on the blue team all the time (this is very easy to do)
Then this would allow us to come up with "factions" (what i named them). Each one would have a different symbol (this could be represented in the team mode maps; on the ctf flags, the score board etc). Then if we felt inclined we could later add a story mode about these factions (there struggle against the zombies, and each other .. blah blah blah)
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